Tour Life · Dictionary

Speak road

60 terms · 5 categories

The Bus11

The Building14

The People12

Backline techGuitar techs, drum techs, keyboard techs. They tune, repair, and hand over instruments mid-song without being seen.FOHFront of House. The mix position out in the crowd where the sound engineer runs the show the audience hears.Lighting director (LD)Runs the light show live, every night, cue by cue. The reason the solo looks like a solo.Local crewStagehands hired in each city to push cases and swing chain. The tour's temporary muscle, different faces every day.Monitor worldThe mixing position at the side of the stage controlling what the band hears, not the audience. Separate engineer, separate universe.Production manager (PM)The person who runs the show itself: trucks, crew, stage, schedule. If the TM owns the tour, the PM owns the building.PromoterThe company that buys the show, sells the tickets, and carries the risk. The other side of the settlement table.RiggerThe crew who climb into the ceiling to hang the chains every light and speaker hangs from. The people the whole show literally depends on.RunnerA local driver doing errands all day: airport pickups, guitar strings, emergency pharmacy runs. Knows the city better than anyone on the bus.Spot opFollowspot operator, often a local, perched in the roof keeping a moving singer inside a circle of light all night.Stage managerThe traffic controller of the deck. Decides what moves, when, and who's in the way.Tour manager (TM)The person who runs everything that isn't the show itself: travel, money, hotels, moods. The adult on the bus.

The Paperwork13

AdvanceThe weeks of emails and calls before the tour hits a city: every detail of the show day — power, parking, catering, schedule — agreed in writing before a single truck rolls.All AccessThe laminate that opens every door in the building. The most counterfeited object in live music.BuyoutCash handed out instead of catering. Triggers a citywide crew debate about where to eat.CarnetThe customs passport for the gear. A document listing every case crossing a border — lose it and the tour stops at customs.Dark dayA day with no show. Not a day off — laundry, sleep, and advancing the next city.Day roomA hotel room booked for a few hours on a show day so bus-dwellers can shower like humans.Day sheetThe single page of truth: today's schedule, addresses, set times, bus call. Posted daily. Ignored at your peril.ItineraryThe tour book: every city, hotel, venue, and contact for months ahead. The bible. Guard it with your life.LaminateA pass that lasts the whole tour, worn on a lanyard. Hierarchy is printed on it; status is implied by it.ManifestThe official list of every person traveling with the tour. If you're not on it, you're not on it.Per diemDaily cash allowance, handed out in envelopes. The unofficial currency of tour poker games.RiderThe contract annex listing everything the tour requires: technical (power, stage size) and hospitality (the famous food and drink lists).SettlementThe end-of-night meeting where the promoter and tour manager reconcile tickets sold and money owed.

The Stage10

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